![super donkeykong super donkeykong](https://images.nintendolife.com/01e4d65ddb1df/donkey-kong-as-seen-in-super-smash-bros-ultimate.original.jpg)
Luckily there is a Pro Action Replay code to defeat all the bosses with one hit that helps circumvent this, which is FF00D0:0000.
![super donkeykong super donkeykong](https://i.ebayimg.com/images/g/wagAAOSw8rpimli0/s-l500.jpg)
This static screen with music in the background is the only thing that comes up when you beat the original revision of the game. ( Life in the Mines - Donkey Kong Country)ĭonkey Kong Country 2: Diddy's Kong Quest / Donkey Kong Country 3: Dixie Kong's Double Trouble! You can help the BootlegGames Wiki by filling in the blanks. Though it isn't necessarily short, it is missing information. The sound effects are sound samples ripped from the Donkey Kong Country trilogy, possibly using SNESSOR95. The first two worlds and the final world use music from Super Mario All-Stars and the factory world uses a track from Donkey Kong Country.
![super donkeykong super donkeykong](https://poketouch.files.wordpress.com/2019/10/super_smash_bros_ultimate_online_open_november_2019_yoshi_mario_donkey_kong_samus_fox_pikachu_link_kirby.jpg)
In terms of audio, the title screen has a remake of the opening theme from the first Donkey Kong Country. The first two worlds are based on the docks and mills levels from Donkey Kong Country 3: Dixie Kong's Double Trouble! while the last three are based on the factory, ruins and ice levels from the first Donkey Kong Country. There are five worlds in the game, each consisting of two stages which use graphics and enemy sprites ripped directly from the official Donkey Kong Country games, with a boss at the end of every world. There are infinite continues, with a crude-looking continue screen with a sprite of Cranky Kong, who doesn't appear anywhere else in the game. There are also no checkpoints, passwords or a save feature. Donkey Kong is the only playable character, which, combined with the lack of DK Barrels effectively means the player has only one hit point (although Diddy Kong does show up in the ending). When you carry a barrel, you're unable to jump or run. As a result, the rolling attack was omitted from this game, which means that the enemies can only be killed by jumping on them or throwing barrels at them. The controls are limited when compared with the official games, with the A button being used to pick up barrels, B to run and C to jump.